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Chicken Loop - game project made for Mini Jam event. 

Note: that this game is far from completeting and there are may be a lot of bugs.
This is prototype version that I have made for 2 days. So gameplay is kinda chunky and first scene. Well, it is a test scene :D

Rules:
There are 3 teams of chickens. Each have own camp (fire). You need to find eggs and bring them closer to fire of your camp to spawn new team members.

From egg can spawn two types of chicken - Warrior (with a spear) and egg courier. Chances are 50/50. Courier only looking for eggs and can't fight. Warrior only fight and can't take an egg. Only you can do both.

Game ends when one team left or when you die.

Theme of the Jam is "Death". 
So here is an infinite loop if chicken lives =)
When chicken dies it becomes an egg. Then from this egg spawns new chicken and so on. 

Limitation "Health is your weapon". 
This one I planned to implement through the "eggs like a currency". Where you can spent them to create new building or spawn new chickens. The more you have eggs - more powerful you and your team (Like a health bar in the context of your team). And when you out of eggs - it is pretty much the end. I wanted add tactics to this game. Something like that. But I had now time to implement it properly, so I this limitation implemented only partially. 

Music was taken from these sites:
"Epic Battle" by Twin Musicom (twinmusicom.org)
and 
"Curious Squirell" from Zapsplat.com

P.S. Yes, this idea is my old idea that I tried to implement long time ago. You can find it in my games list.

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Chicken Loop.zip 125 MB

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